ABOUT THE GAME
WIN OLYMPUS BY DEFEATING ZEUS OR BY THE IMMORTALITY GRANTED BY THE GOLDEN NECTAR
Join friends or family on an epic adventure filled with surprises, traps, battles, and mythical stories, where the right tactics, courage, and luck can change everything.
START IN TARTARUS
The black field with 8 circles on the game board represents Tartarus, the dark underworld from mythology where enemies of the gods were imprisoned. This is the starting point of the game and the place where anyone who is eliminated, defeated, or has less than 2 energy units is sent.
COLLECT ENERGY
As you make your way to the top of Olympus, your mission is to collect energy to defeat the gods and other players. Collect energy as you move throughout the map. Energy is represented in the game by the hexagon symbol.
ELIMINATE OTHER PLAYERS
While climbing to the top of Olympus, there are four ways to eliminate players, sending them to Tartarus. Eliminated players can rejoin the game in the next round. For more details on these elimination methods, check the game’s detailed rules.
DISCOVER AMPHORAE WITH BEES’ MESSAGES
There are 17 spaces on the board marked with an amphora symbol. The first player to land on one of these spaces removes the plug and draws the top card from the pile of cards with bees’ messages, then uses the power a card offers when needed. If a space has no plug, it means that amphora is already empty.
BATTLE FOR THE GOLDEN NEKTAR
When a player defeats a monster, location, or deity, they receive the amount of nectar indicated by that opponent. The exact amount varies for each situation.
CONQUER OLYMPUS AND GAIN IMMORTALITY
There are three versions of the game, each with its own path to victory. In the Quick Game, the first player to collect 16 drops of nectar or defeat any deity wins. In the Classic Game, victory goes to the player with 50 drops of nectar or who defeats Zeus. In the Glorious Battle, the winner needs 125 drops of nectar and must defeat all the deities.
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"I love the freedom of movement around the map, it makes things unpredictable and interesting. The nectar and power system feels like you are playing an analog version of a video game in multiplayer mode."
Dragec,